Flash

360|Flex – Choosing the Right Mobile Development Platform

Choosing the Right Mobile Platform

I had the pleasure of presenting “Choosing the Right Mobile Development Platform ” at this year’s 360|Flex conference. A full recap of the conference is in the works, but I wanted to get my slides up for those who wanted them. Here is what I spoke on,

As more and more projects are requiring mobile applications, developers are faced with a wide range of options. AIR for mobile? PhoneGap? Titanium’s Appcelerator? Sencha? Native? Which development environment makes sense? This session will explore the advantages and limitations of each of these environments from someone who has been in the mobile application development world for over 4 years. Get a clear picture of what these technologies can offer for your mobile development needs.

Look who is teaching!

UCSD ExtensionI am happy to announce that I will begin teaching at UCSD Extension this spring quarter. The class is entitled “Mobile Apps for Multiple Platforms“. I have been approached about teaching before, but this opportunity was too good to pass up. It is a short course of only 6 sessions. I am basing it in part on my upcoming presentations at 360|Flex and D2W.

Here is the course description:

Learn how to design and develop mobile apps using powerful technologies, such as Sencha, PhoneGap, Titanium and Adobe AIR, a technology that enables you to create an app once and then export it to iOS devices – iPhone and iPad – Android, and to the BlackBerry Playbook, all with minor adjustments, all at maximum performance, accessing all the necessary APIs of each device (Camera, GPS and more). Learn how to design amazing apps for multiple screens, how to sign and publish them to the Apple App Store, Android Market and BlackBerry AppWorld. Learn how to tackle fragmentation, guaranteeing consistency, saving you and your clients time and money.

So if you are in the San Diego area, and want to learn more about the various cross-platform mobile solutions, this class will be a great starting point!

Adobe AIR 3.2 & Flash Player 11.2 Release Candidates!

Adobe just posted the release candidates for Adobe AIR and Flash Player 11.2 on labs.adobe.com. The big news is that finally this build of Adobe AIR introduces the Stage3D API to iOS and Android devices, enabling full hardware accelerated 2D and 3D graphics for mobile apps. So go brush up on your Starling framework and get ready to build some awesome games!

FlashTent Talk Slides Posted

Recently Hawaii Flash and Everything Flash hosted a free all-day online conference, which I had the pleasure to present a talk on Adobe AIR for Mobile. I have posted my slides on my SlideShare account. The session was recorded, but I am not sure when it will be made available.

Thanks to all that attended and asked some great questions. Sorry I had to leave early, but I had ‘parenting’ chores…

 

What’s New in Adobe AIR 3 & Flash Player 11 free ebooks now available

I was honored to be one of the technical reviewers for these publications. Go grab a copy and get up to speed on the new features in the Flash Player and Adobe AIR.

What's New in Flash Player 11 Quickstart Guide for Browser-Based ExperiencesWhat’s New in Flash Player 11
By Joseph Labrecque

This free ebook will present you with a full rundown of all the new features in the upcoming Flash Player 11 runtime. Along with each feature, if applicable, will be a demonstration of how to employ the new feature. There’s also be a short introduction to Flash Player and a chapter dedicated to providing you with additional resources.

What's New in Adobe AIR 3What’s New in Adobe AIR 3
By Joseph Labrecque

This free ebook will present you with a full rundown of all the new features in the upcoming AIR 3.0 runtime. Along with each feature, if applicable, will be a demonstration of how to employ the new feature. There’s also be a short introduction to AIR and a chapter dedicated to providing you with additional resources.

FiTC Presentation: Prototyping Mobile Applications with Flash Professional

I recently gave a presentation at the FiTC unconference on “Prototyping Mobile Applications with Flash Professional“. Thanks again to all who took time out of their busy MAX schedule to stop by. The heart of the talk was on leveraging the Code Snippets panel in Flash Professional to rapidly create low-fidelity prototypes. I was going to record a demo of this, but Paul Trani from Adobe beat me to it. So here is his video into using Code Snippets for Rapid Mobile Prototyping.

Review: Flash Development for Android Cookbook by Joseph Labrecque

The world of mobile development is a new and exciting world for many Flash and Flex programmers.  They are learning about a whole new development platform, that utilizes a variety of technologies like accelerometers, GPS, cameras, microphones, and touch screens, just to name a few. Joseph Labrecque, employed by the University of Denver as senior interactive software engineer specializing in the Adobe Flash Platform, has written a clear and concise collection of recipes on these and other mobile development specific topics.

This book is not an introduction to development on the Flash Platform. Some familiarity with ActionScript is required. Nor is this book designed to have you work through an entire project from cover to cover (like the Classroom in the Book series). It is intended more as a reference guide.

For example, the chapter on using geolocation will walk you through the various class imports that are required, as well as the methods and functions that can be accessed, but it does not place it within context of an actual application. The advantage is the reader can see just the relevant code for using geolocation in their application, without have to create a ‘real-world’ demo, which often confuses the reader in the end.

Joseph does an excellent job in showing each topic for a variety of development environments. If you develop in Flash Professional, Flash Builder, or FDT, you will find this book useful.

“Flash Development fo rAndroid Cookbook” is one of my top recommended resources to anyone starting to develop in the mobile space.

Create Mobile and Tablet content with Flash Professional CS5.5

Come to the next San Diego Flash User group for a special event! Doug Winnie, Web Community Manager from Adobe Systems, will give an early run-through of his MAX lab for everyone to follow along with. Doug will walkthrough how to create a mutli-device project using Flash Professional CS5.5 and ActionScript 3.0. Bring your laptops and your development devices to follow along!

Doug Winnie is a Web Community Manager at Adobe Systems where he works with the developer and interactive design communities to help their workflow and efficiency when working with the Flash Platform and HTML5. Doug formerly was Principal Product Manager for Adobe Edge, Adobe Flash Catalyst and Creative Suite Web Premium. Doug tweets as @sfdesigner on twitter, blogs at sfdesignerdw.wordpress.com and lives in San Francisco, CA.

When: Sept 12th @6pm

Where: Art Institute of San Diego, South Building
7675 Mission Valley Road
San Diego , CA 92108

Hope to see you there!

Speaking at SanDCHI: Essential Tools for UX Professionals

I will speaking on a panel that includes other UX professionals from Sony, I Drive Safely and Mitchell on our favorite prototyping tools. I have always enjoyed hearing what tools people use and why. I, of course will be giving a brief overview of my trifecta of Fireworks, Flash Catalyst and Flash. You can RSVP here: http://www.eventbrite.com/event/1786181517

Websense
10240 Sorrento Valley Rd
San Diego CA

Mingling starts at 6:30pm at Websense, meeting starts at 7pm.
Hope to see you there!

 

Canceled: AdobeCamp San Diego!

 

 

Due to issues beyond our control, we had to cancel this event. We hope to reschedule it later this year.

San Diego AdobeCamp
The San Diego Flash User Group, the San Diego Adobe Developer User Group and the San Diego Photoshop User Group are hosting a 4 hour deep dive into Adobe’s Creative Suite 5.5!

Join us at the Adobe Camp where we will share with you how Adobe Creative Suite tools have evolved to dramatically enhance your workflow and keep your skills fresh. You’ll learn how to work faster and stay ahead of the latest trends, especially the rapid proliferation of mobile devices and the vast array of screen sizes.

Tickets available now!

When

Saturday, June 25, 2011 from 9:00 AM – 1:00 PM (PT)

Where

Art Instute of San Diego
7650 Mission Valley Road
San Diego, CA 92108

You will discover how to:

Design and develop rich browser-based content for desktops or devices with the leading HTML5 authoring tools.
Develop rich interactive applications for Android, Blackberry, and iOS with Adobe AIR, Flash Professional and Flash Builder.
Learn about the new iPad applications available for Photoshop

Agenda

Welcome & Overview – 10 minutes
Flash Professional – 30 minutes
Dreamweaver – 30 minutes
PhotoShop – 30 minutes
Flash Catalyst – 30 minutes
Flash Builder – 30 minutes
CF Builder – 15 minutes
Community Showcase – 30 minutes
Wrapup and Prizes – 10 minutes
(lunch is included)

Speakers

Chris Griffith – Adobe Community Professional / Manager San Diego Flash User Group
James Polanco – Founding Partner / Web Application Architect at DevelopmentArc
Stephen M. Burns – Manager San Diego Photoshop User Group
Darius Fattahipour – Manager Adobe Developer User Group
Demian Borba – Adobe Community Champion / CEO at Action Creations

We are capping attendance to 50 campers, so get your tickets now. Tickets are $20, which includes lunch and raffle entry. The raffle prize will be a copy of an Adobe Creative Suite (sorry, no Master Collection).