My session, Creating Compelling Mobile User Experiences, is now available for viewing on tv.adobe.com. The session focused on introducing prototyping into your mobile development and how it can help your design and development process. I also went into some of the common issues the people encounter as they transition from developing for the desktop to mobile.
Here is the session description from conference:
Explore the role of prototyping in designing and developing compelling mobile applications. We’ll examine the forms that prototypes can take (from paper prototypes to rich, interactive simulations), their advantages and costs, and how Adobe tools can be used to create them. Then we’ll walk through creating a user interface for a mobile application using Adobe Illustrator, Photoshop, Flash Professional, Flash Catalyst, and Flash Builder. This presentation also covers best practices for UX, as well as developer-focused tips and tricks.
The slides are supposed to with the recording, but I have uploaded them to slideshare.net. I had a blast presenting it!